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Phase III – Stealth Is.

“In the quietude, you may find solace in knowing.” “In knowing, you will find the solace of quietude.”

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Tag: artist

“I CLAIM THE WORLD!” is the title of a thirty-nine volume history of Man from the Global Deluge through the modern age. It tells of the Protong, the original language of Man, and the source of universal symbols that we all speak through. It tells of the Yetinsyny, the Sons of Yeti, who have brought Man to a degraded state from their ancient nobility, who fiercely resent Men and lust for Women, but who may be redeemed by their study of Art and Science. It tells how we came from Rapa Nui (Easter Island), and how Man and the Yetinsyny have spread across the world. It is the story of Zermatism, and it was authored by the great Polish artist Stanislav Szukalski.

Zermatism was not crafted as a story to accompany Stanislav Szukalski’s copious illustration, painting and sculpture, and Szukalski did not intend for his work to be treated as a grand fiction. Zermatism is a universal science, attempting to show the interrelated nature of all arts and histories, linking all human culture to a common source. The fact that this science points to inbreeding between humans and Yeti as a source of social conflict, or speculates that heat causes gravity, or that the Zermatic Protong is essentially Polish, may surely seem to make the work preposterous, but, as ever, it may not be entirely without value, even as a mad science.

To call Stanislav Szukalski an art prodigy could be considered an understatement: at the age of six, he whittled a near-perfect figure from a pencil, a feat that attracted the attention of local media. Soon after, despite his young age, he applied and was accepted to the Fine Arts Academy in Krakow. As a prize student, he would win several awards for his art; as a rebellious youth, he was briefly expelled for questioning his professors.”

The Kook Science Resistance further explains to us how yr mom may have banged a Yeti:

“Today, you might be hard-pressed to recognise the a-human Yetinsyny among us, but, according to Zermatic theory, they have frequently positioned themselves as our cruelest leaders, be they the ancient emperors and tyrants, the medieval conquerors and kings, the Nazis, the Bolsheviks. It seems that where ever the children of the Yeti find themselves able to take the reins of power from Man, violence and imperial ambition follow.

For Szukalski, a highly visual thinker, it was readily apparent which physical characteristics would reveal a Yetinsyny: long upper lips; sharply angled, undercut noses; a certain squatness or roundness in physique; a short apeoid tail. And, always accompanying these physical quirks, are the inescapable mental characteristics: unforgiving hatred of man, owing partly to rejection on the basis of their biology; an inborn need to dominate and possess; an almost uniform inclination to Communism; a desire to cause violence and provoke terror.

However, despite the horrors that seem to follow them, there is hope for the Yetinsyny, as there is hope for all, that the burden of biology can be overcome. In his 1979 essay, “Anthropolitical Motivations”, Szukalski argues that “instead of ostracizing every Yetinsyny in every country, that they may not concoct from one of their political philosophers, Karl Marx, Mao tse Tung, Nietzsche, Bakunin, Kropotkin, or other haters of humanity, encourage them to partake in the arts: creative Art, applied arts, literature, in medicine and all forms of engineering. [...] Why then will they excel in the above branches of creative contribution? Because, as frightfully inferiority-obsessed males and females who NEVER get beautiful human women and men into their beds, they persistently dream of the IMPOSSIBLE. To endure their mental hardships they develop extraordinary patience and such perfect IMAGINATION that almost anything they dream of, they are capable of contriving. Thus, patience and imagination, together with their ANIMAL vitality, make them capable to contribute miracles of inventions in every sphere of interest. They are the nibelungs, the little pixies, the fairies of the legends of every country.””

Unlike Szukalski, the Dobbsians assert that the lineage of the Yetinsyny are the true geniuses of the human world, and that being a son of Yeti brings with it great power, or “slack”. They find no fault in the ancient Yeti, and, instead, argue the Yeti were superior to early humans— a point speculated on, albeit briefly, by Szukalski himself in his studies of the physical form of the North American Bigfoot.

The fact that the Dobbsians are presently the ones carrying the torch of Zermatic theory forward may give any scientific mind cause for pause, especially in light of the fact that their hardline, fundamentalist theological positions are utterly contrary to the methods of true Science. Indeed, it must be said that in order for Zermatism to find real grounding, it must be preserved against the intrusions of the fringe religious, and brought firmly back to the domain of scientific inquiry.”

Read the full article at K.S.R. and be ashamed of your Yeti heritage.

Related External Links

Via Danny @ Chaosneverdied.com:
more mythos context for the AAAZ. [http://is.gd/enql]

So that had me dig up what I could from James Koehnline. [http://www.koehnline.com/ He was the artist who made the more spectacular collages within the AAAZ zine, and also did the cover for TAZ, among other awesome things. After the AAAZ was over and done with, he moved on and tried to get folks to start meeting on Asteroids. [Picture highly related.]

Link dump :

http://www.koehnline.com/6a01.htm

http://www.koehnline.com/6a02.htm

http://www.koehnline.com/cal05.html

Full Text Archived below for posterity’s sake.
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“Today on The GSpot, Wes Unruh discusses R6XX – aka R6volutionary Xchange with artist Nemo Boko. Wes and Nemo veer out across a wide expanse of topics, from the evolutionary tools that Nemo has stocked his online store with to his captivating live performances of ambidextrous painting, while along the way discussing the myriad influences that inform his work. Stay tuned after the interview for an assemblage of the piece “You Are God, Guard Your Mind” by elements of M^2.D”

Cast of Artist:

Be sure to keep an eye on FoolishPeople.com

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Preview.

Interview with John Harrigan, Director of FP.

Props to Grey Lodge for sponsorship of these artist endeavours in magick.

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Liber Tek: A Grimoire for the electronic-age or a view of Post-Modern Digital Utopias

Brainwave entrancement and lighting effects

Brainwave Entrancement was made famous by Robert Monroe and his Monroe Institute‘s production of binaural beats. Binaural beats are constructed by a method of attempting to cause brainwaves to entrance and sync up to external stimuli. This problem with approaching this though is that the brain operates between 0-40hz which falls in an inaudible range of sound. Binaural beats attempts to work around this by playing two seperate waveforms in each ear VIA headphones. This produce a 3rd frequency, through modulation of the previous two, which fall into the frequency range of the metabolic system, brainwaves and other inaudible sounds, it can in theory, also be used for gamma wave entrancement and other spectrums we do not typically operate within. There are experiments in syncing these waveforms up to light. Brainwave Generator, a popular program with a community of user generated resources, offers both light and sound in it’s program. CoolEdit Pro 2.0 features ways in which any audio can be processed into a brainwave tone automatically by adjusting each channels frequency to form a true binaural beat. The Advantage of utilizing binaural beats is the ability to control one’s specific frequency and fine-tune one’s altered state. This can be readily employed in self-designed magickal ritual for a number of purposes. We also reccomend looking into this list of cymatic frequencies, as brainwave entrancement is cymatics (the effects of sound on matter) with a specific target and aims of inducing altered states. These altered states can be very specific can but can also fufil the more general role of producing a trance state to be capitolized upon for the role of Gnosis in magickal operations. Creating trance states through lightwave technology has a good track record. The Woodard dreammachine seems to teach one to play with light in their eyes and is a classic example of such technology. Focusing on the foreground or background of the pattern produces different effects, closing one’s eyes can help capture a four dimensional horizon vortex of shifting lights. I’m reminded of Leary’s quotes about teaching your eyes to receive light in new ways as light is information programming your mind. Exploration of using this technology continues, including things like syncing them up through EEG measurment of brainwaves.

The Cutup and Non-linear Processing

William S. Burroughs concept of cutting up recorded material and the printed word is an exercise in creating magickal states of conciousness by distorting linear processing of information. In modern times, with the advent of simpler recording technology and a greater abundance of audio and text at out hands the Cut-up and non-linearity have both taken on new shades. Firstly, the internet is built around non-linear information through hypertext. Endless arrays of information cross reference one another forming a new stage of exponentially growing information to pull from. In addition to this technology has given us new ways to approach the cutup, text can be cutup via programs, and even rendered to semi-realistic speech thereafter with something akin to AT&T’s Voice generating technology. Audio is also now able to be cutup in a myriad of ways. Granular synthesis is a prime example of this. Other forms of pre-sampling in music allow one to buffer standard audio and perform cut-ups on it before the sound actually plays. This, of course, can be applied to any sound or text. In distorting standard modes of perception one allows themselves to better act as a channel for an altered state. In addition to this, the cut-up not only provides masked information, but also acts as a source of novel inspiration as well. New concepts can be derived from non-linear processing of pre-exsisting ideas and statements. It sounds less potent than it is and is worth experimenting with. Irr has a nice netbased cutup generator.


Sampling as a quantum interface

We are living in a world which is building a digital mirror. Countless events and moments in time relative to many people have now been digitally recorded in audio, video or even still image. This is a primal source for technomantic invocation. It also serves as a gateway to retroactive enchantment and capitolizing upon retroactive magick in the present. First, it is worth considering this recording of information from a magickal perspective. We are essentially taking segments of voice, sound, physical form, etc. and extracting a small portion of the sum total from whatever hologram is represented. Quantum Physics tells us that any one part of a hologram contains the entire structure within it. All things are holographic. A snippet of sound from a voice is a window into that person throughout non-linear time. Burroughs and later Genesis P. Orridge (of Throbbing Gristle/Psychic TV/TOPY) explored this concept and deemed it splinttering. In addition to splinter people via audio, get creative, you can do things like splinter pictures or video of sacred locations. Transparency effects have served the visual splinter well. Also, lastly, it is worth noting that the image/sound/video can be distorted and will still represent that which is being invoked into the art at hand via this method. In some cases it is worth considering that in cases of carefully approached post-processing, distortion of splinters can actually bring out the intent and latent magick in them, all the more than the event it’s self. With this form of magick we also approach open-source art and even open source selves. Austin Osman Spare was said to create a portal to himself and a love suspended in an unmanifest dimension away from times burden, this seems to be an early hint at the invocation of persons through art-technology.

Radionics Machines

The Radionics machine works through a theory of interfacing with specific targets through samples from non-local quanta entanglement, and then attempts to affect the target represented through the broadcasting of a waveform. Radionics/Psychotronics/Psionics operate through a principal represented in both Quantum Physics and Magick. In Magick it would be referred to as sympathetic magick or in Physics as Sympathetic Vibratory physics. It is sympathetic because the link to the target is a splinter of it’s entire hologram as previously mentioned. Typically one would think of things like blood samples, hair folicles, etc. as a basis for performing sympathetic magick or a similiar operation, however things such as photographs and recordings of a voice will function as well. At one point is was purposed one must use polaroids if a photo is be the symbol of the target as it has both the positive and negative spectrum in the photograph – this idea has since been abandoned. There is also the process of directed, non-local waveform interaction in play here as well. Once the target is represented, intent is broadcast to it through different bandwidths and planes based on the resonance which is output. One prime example of such a work may be something along the lines of broadcasting a sigil to a person, locale, or intangible idea represented as the target. Other possible methods of employing radionics include things like attempting to broadcast specific nutrients’ resonance to a person suffering from a deficency thereof, ‘channeling healing energy’, the application of cymatic theory at a distance and more. The definition of a radionics “Machine” is becoming more vague as well. Recently when Paul Laffoley attended Esozone, during his lecture he showed and discussed his designs for a diagram of a Hieronymous Box‘s faceplate, he claims the painting it’s self acts as the circuitry to a radionics machine would. In other fields of endeavor Radionics has entered into the realm of digital software. It’s hard to imagine one’s computer playing the role of a radionics machine but I have put radionics software under the best scientific exmanation my chaotic mind alots, and I’ve found it works. We presented our Favorite Radionics Software previously in one of the early ‘Steal this Knowledge.” It has a manual included and worth getting aquainted with for the understanding of the software’s operation it provides. We also later provided software to accompany it, software which allows you to calculate radionic rates and auditory frequency for words, plants, metals, planetary placement in the galaxy, star system’s radiation, etc. These rates can be utilized cross program and some also allow for audio output.

Image to sound

The conversion of lightwaves to soundwaves is an act of digital, Cross-bandwidth alchemical transmutation. We’ve already discussed the hiding of intent in sound through splintering somewhat. We reviewed the programming of such intent through radionics shortly. Similiar means of intent have been suggested through chaos magick but often times utilizing a visual medium for the expression of intent. This is more apt to some people’s artistic inclinations as well. There are means of converting images to Radionic rates and their corresponding frequency, output as a sound. The 2nd radionics software pack contains this radionic image to sound program. There is also a method of representing an image in the distorted particles of sounds in a spectrogram. This would allow one to project, symbols, images, sigils, etc. in the form of carefully crafted white noise. Coagula-Light is a prime example of this type of conversion. There is also a VST which a features different type of technology for those musically inclined, It is 2warpdelay (documentation here) and it produces a cloudy delay with a resonance which emerges overtime and is based on the images input into it’s software.

Digital, Random Chaos

Those three words sound good together. Like a brew which yields an explosive cyberpunk apocalypse. I like that notion too, but even more so I like the notion of Digital, random chaos because it’s manifest in front of me in the here and now. Back in the day to achieve randomness in electronic technology one had to utilize an random waveform subject to all sorts of fluxes in voltage and stubborn as hell in it’s limited ability to program parameters. All this and you still had to integrate it into a working device as well. Now that we have digital technology we can program more specific random algorithms into all sorts of pre-exsisting programs. Completely random cutups of both audio and text can be achieved through this means. The triggering of random events in linear sequences is of great benefit also. These sorts of random implementations can provide a gateway into chaotic perception, where one has the advantage of non-linear processing of information, as mentioned earlier. It also allows several things to occur within the machine and the forces interacting with it. Firstly, the time-based function of generating the seed from microsecond measurements and algebraic algorithms allows for interfacing with elements of divine synchronicity as manifest within the current of each moment. This allows room for synchronistics elements manifest within the structure of chaos to express themselves in this form. This is also an argument for sentience in current technology; choices are being made and freewill demonstrated, within a limited capacity, by the machine at hand. There is also then the variable of enviorment and other suttle non-local interference effecting the outcome. This begs questions like does a random waveform behave differently in a ritualized magickal enviorment, or can a person effect a random number generator’s trends. Studies indicate they can. Personal experience tells me building a personal relationship with a device allows one to meditate in harmony with the machine, if you will. I tend to believe this points in the direction of non-local quanta interfacing between man and machine through the manipulation of randomized algorithms. A modulation of biological auras and a machine’s EMF to produce results within the random parameters and triggers allowed within the design of the algorithm.

EEG and the future of mind/machine interfaces

Currently we have direct digital interfaces which input to softwares at our disposal. There are different methods of achieving this. Brainwaves, electrical skin resonance and other biologically generated waveforms can be input into software through EEG interfaces. Some are more versatile than others, they are designed for different purposes, software can be programmed for them. The software and analysis used for generating a response is key in building the structural enviorment which forms the means of interaction between the software and user. Of course, hardware interface is still needed, IBVA has been around since ’72 and has versatile software built for it. It takes measurement on brainwave activity and mirrors these measurments in software. Such technology could be utilized in place of or in conjunction with random algorithms as triggers. There are many more on the market and others may be better suited to specific purposes. IBVA and similiar systems mark a point at which the barriers between self and machine dissolve. This is only a step away from the illusion between self and the network the machines are attached fading from perception as well. Digital Egoloss in the nueral network. It’s also worth noting that almost any hardware is cross compatable with enough software and adapters. For instance, IBVA outputs to MIDI (Musical Instrument Digital Interface) so if you wanted to do something like control you atari 2600 VIA IBVA and your brainwaves it would simply require a computer outputting the brainwave data as MIDI to an Atari controller to Midi Adapter. You could play sound on a program that would accept the MIDI data or write a game around it if you so choose. Point is anything is achievable with the right hardware and software. Of course you can set your sites for a project much higher, something like interactive two-person brainwave “battling” utilizing electrical feedback emulating the analyzed frequencies may be a noteworthy endeavour and a first step in the direction of swapping selves digitally through brainwave analysis and waveforms. For your Listening pleasure we reccomend UK based artist Luciana Hall’s project Psi-Chic which utilizes IBVA tech for musical triggering purposes.


Nanotech and the coming Digital Yesod in Malkuth

Nanotech is not just the ability to manipulate subatomic particles or the true realization of physical alchemy. It is a means through which the unmanifest will be given form in the material plane, the unseen becoming seen and the reality will appear more subjective and mallable because of it. This yields a dream-like world of Yesod leaking over into the day to day Malkuth oriented experience. When particle-LCD screens in hi rez are printed to paper with morphing images, when intoxicants are too small to be seen and whole regions dosed with self replicating subatomic L-25 and all goes unseen, when you can stay underwater with oxygen forming particles in your lungs, when nanobots perform guerrilla marketing researcg on people by exploring their internal workings – These are sign reality is beyond control and by no means bound to a single objective perception. When the think tanks for these products coordinate with groups that have these working technologies and are matched to buyers, anyone able to afford it will have the luxury of birthing new subatomic reality dreams into our exsistence. What then? Should we not attempt to control or atleast grasp this technology before it comes under the exclusive ownership of fascistic elements, DAARPA scum, NSA tools, etc…The Military Industrial complex does not have a good track record of using things beyond the scope of weaponry but perpetually insist upon control of technology, it’s where the internet came from and anything else you own in the electronics dept. have has passed through their hands, it’s old tech to them. Is that the fate of such a powerful technology for catalyzing change in the enviorment such as nanotech?

Life extension tech, removable media conciousness and the multi-self, interfaces for the cyberspace nueral network

When life extension technologies arrive, if they are in fact available to the general public it would be a worthy avenue of exploration for any indivual leading a productive life. Their work could continue and yield greater fruits for the collective as a result. It seems worth the biological sacrifice involved in the pondering of the situations yet if we do not neglect biological sciences we may have greater chance at less loss of humanity in integration with technology. The prospect of having a robotic leg or needing an invasive digital circuit interface into the nervous system to access the nueral network isn’t lucrative. If such a network could be created with non-invasive waveform or biological technology this would be most apt. Currently the horizon of Biological nanotech looks promising, there is microscopic bacteria which will hold information when charged with the correct electrical frequencies, this bacteria can hold immense amounts of information as well. One DVD sized disc of it could hold 100 terrabytes of data. It can also be used to build nano-wires. If such a synthesis of biology and engineering could be designed to interface with the human mind it would be the realization of Kurweil’s vision of the singularity. It would be a form of life extension in it’s self. If nothing else conciousness could be uploaded into a digital construct, or possibly even a new physical body. Soul/Mind transference to an untattered physical vessel. If it could interface with the mind in both reception and output, in theory, you may be able to construct a biological nanotech interface from a cyberspace enviorment directly into the nervous system. This would of course be the evolution of both VR and current EEG machine technology working together in perfected synthesis. VR is concerned with the construction of the digital enviorment and our best bet for unlucking the mysteries need to store conciousness on removable media most likely will be unraveled through an understanding of the sufsicated brainwaves relation to electrical nervous system impulses. So it’s also worth considering what can be done with this tech as well. Let’s focus mostly on what can be done with back-ups of your conciousness. Imagine, if you will, being able to trade selves with people, and if your capacity could be expanded to hold multiple databanks of conciousness you could navigate or turn on and off. Sharing of experience, digital marriage of the minds, rectifications of duality. Black markets of badly copied saught after conciousness ready to be downloaded. Expansion of the self beyond current terms. We would be re-defined as the navigator of the program of conciousness, no longer the container thereof.

Omnipotence through waveforms & wet-tech

Once conciousness exsist duplicated in a machine it is placed in a network, a network of minds interacting non-locally, a network which can be traversed. Given current trends it’s likely to be wireless and broadcast over waveforms. HAARP already uses the entire ionsphere as an amplifier, thus making it global. We already exsist in a horrible array of Cell phone radiation. It pisses me off. I’m a passive taoist but I’m balanced enough to be angry. Cellphone technology is dangerous , largely untested in long term exposure to it’s frequency bandwidth and your meaningless conversation, texting, pitiful gaming, etc. is not on the same scale as building a non-local interface of minds. The same sorta Low Frequency employed in HAARP tech. could be utilized for hooking up the nueral network. The implications of having this global waveform of non-local conciousness interacting is brillant. It’s an upgrade to reality and the self in the truest sense. One can gather information at light speed, exsist in a remote waveform carrier elsewardly, or network with people from countless regions exchanging highly compressed packets of light-based nervous system information. What about the ability to be in more place than one simultaenously, watching different locales like observing multiple windows at once. What if we cloned and mapped the material plane there and had it represented real-time? Could changing something in the digital planes construct possibly then influence the shape it would take in the waveforms comprising it’s material double?

Esoteric Programs of interest:
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Random Name Generator – Great for naming servitors, magickal weapons, etc.

Numerology Calculator – Works in the Pythagorean & Chaldean systems of english gemtaria

Qabbalistic Numerology Calculator – Claims to convert english to hebrew and provide Qabbalistic Gematria for english words

Numerology Healing Tones – Reminds me of a Sigils in Sound Technique where letters are assigned tones and words spelled in sound

Back to Basics9 – Another tool which could be employed in the production of Sigils in sound by assigning letters on a keyboard to indivual sounds then spelling one’s phrase, mantra, or statement of intent

Astroclock – Real-time astrological analysis

ProTarot Reader – Employs Randomness to work with the Tarot Digitally

Tali’s I-Ching – Same as above only w/ I-ching

MagicCalc – Thelemic Date & Planetary Hour Calculator/Calendar

Talisman Maker – For the Lulz, Freeware to make basic talisman graphics

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Two films:

Moebius Redux

A brillant documentary on the artist Jean ‘Moebius’ Giraud who’s contributed much to the comic book world. Most memorably in that regard things like Heavy Metal, the Incal and Silver Surfer. Moebius is most remebered to me, however, as being a contributor to the art world as a whole by building somewhat post apocalyptic future utopias with semi-organic archietecture and machines. The sort stuff that built an ideal archetypal level of perceiving future realities in my mind. He’s worked with Jodorowsky on the Incal and his incarnation of Dune meant to grace the silver screen, which ultimately never came to fruition – it would have been dope featuring Dali as an actor and Giger in design. This bore the team that did Aliens in ’79. A let down in comparasion to Jodorowsky having his hands on something so far reaching. All things considered though we may not have other great films by him like Sante Sangre if it had been successful. The documentary has interviews with Jodorowsky and other creative minds Moebius has worked with like Stan Lee, an old fat Giger and many others.

One of his first comics, Blueberry, was also given 4 Dimensional life through cinema as well….I can only describe it at best a shamanic western and the film did what the Fountain is receiving undue praise graphically, but Blueberry did it back in ’04 with a better script and better context.

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I’ve never encountered an artist whose work paralelled mine in both utilization of circuit bentding (for video in this purpose) whilst attempting to evoke Qabbalistic perceptions through art – impressive stuff, examples are listed at the bottom of the article – Taken from Greylodge.org:

Currently based out of Chicago, Raymond Salvatore Harmon is a multimedia artist and filmmaker whose work spans the past century of technological cul de sacs. With a filmography extending from performance based 16mm and 8mm film to video circuit-bending and analog feedback installations as well as sound and visual conceptual installations and guerilla media actions. Born in Jackson, Michigan in 1974 to a middle class background Raymond Salvatore Harmon has lived widely throughout the US (New York – NY, Savannah – GA, Ann Arbor, Louisville – KY, Eugene – OR, among many other locations).

Over the course of the past ten years Harmon has been developing and evolving the theoretical and practical applications of non object orient art. Utilizing new media, web based content and interactive architectures in coordination with public performance, graffiti style ad bombing, and web social engineering propaganda Harmon’s work has carved out an over arching form of new media insurgency.

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